Result for 006FF8FCCD27C1B4CFBDF65E1827EE10316BA5FF

Query result

Key Value
FileName./usr/lib/aarch64-linux-gnu/libassimp.so.4.1.0
FileSize7448096
MD5481878E388270A96BDE46D3543B913A0
SHA-1006FF8FCCD27C1B4CFBDF65E1827EE10316BA5FF
SHA-256A3A0D3977A8F1FBFBCD74EF10900792F103815F818E299E7C0DA6C82B1430328
SSDEEP49152:UUt0hSG9R/aTxUFa5nakHeuJgI3MBiSbJ48HSaRaOjgAStkEOxKhYSMtWlCB1uQL:esG9R2Aa5ntHlJgI3SJUP
TLSHT130764A5EF90DBB15FD4BBA3C9E486663710B7CA0A274C0A1A912321FB2F35D4D7B5902
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize1822776
MD55D512ECA78210F7CF7AC6341737386DA
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibassimp4
PackageSectionlibs
PackageVersion4.1.0~dfsg-5
SHA-1D4F7D94610B3B3505BDB8F1A095EA251AB04589E
SHA-256E78142A07F41E0E11BA55ACC85441DC8E9B510F8F6B73E42C9EADF26A5B160E3