Key | Value |
---|---|
FileName | ./usr/share/doc/castle-game-engine-doc/examples/physics/physics_3d_demo/data/textures/023bois-normalmap.png |
FileSize | 467613 |
MD5 | 8870E2D52E78D3FFC6CE9466E33962B2 |
SHA-1 | 00C862576B43A73F13851408661C72FA96A6B46F |
SHA-256 | B68E1FDF43DF468D2B05FA4C9FD655641AE84D7E086D9F8AA1561489FA560B78 |
SSDEEP | 12288:QytGHMIR79qrdhIJ0D4vT02DN92qnWhBsA9kqqdkoYbqpUHW:dtZI5chm0DMJ5WBTqdkzbYU2 |
TLSH | T197A423306657C7DC35A6E67DE3C56030E4EE00D66F2FAA05AA10E1F0974E42A743FA6D |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 224433128 |
MD5 | C7E0BFD03E3FBCAEBC344DD97940051B |
PackageDescription | Castle Game Engine - Developer's Documentation Castle Game Engine is a set of LGPL licenced libraries that are intended to ease developing 3D games with FreePascal / Lazarus. . It provides an excellent support for the VRML / X3D 3D data format. Other 3D formats are also supported. . It features many advanced graphic effects and easy to use API on top of OpenGL. . This package contains documentation. |
PackageMaintainer | Pascal Packaging Team <pkg-pascal-devel@lists.alioth.debian.org> |
PackageName | castle-game-engine-doc |
PackageSection | doc |
PackageVersion | 7.0~alpha.1+dfsg-2 |
SHA-1 | F7E0BA02216E7A1E3CE4E1A0907A587E6A4ADD92 |
SHA-256 | 5249B3ADD41CA87287424737C842D65F564DD8C8925642968E3E7C7C453A996B |