Result for 017B3FB27B4866197B1272D7F287A9DF573EF990

Query result

Key Value
FileName./usr/lib64/girepository-1.0/CoglPango-1.0.typelib
FileSize2300
MD54676A2BAF0D4A5140223B8C222BE2496
SHA-1017B3FB27B4866197B1272D7F287A9DF573EF990
SHA-2569009FC7A36B031C09DBD59F6518D8F10A1711F9B07FD0FA77819BC9FE1954192
SSDEEP24:6p2cPhHP3yr/vTF6mT7wx7yZToT1XA0qpfTe0fTY6K7d/nDmLT:6UAHPcvTF6AisiFA0ue+XePKLT
TLSHT1E0418B485E2484D6E0A70934E0F3EB611F30F12956CF92123FE16F5B54F07A0279B6A9
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5F512F2781EC354A1101AAA099ED0C23C
PackageArchppc64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease2.fc20
PackageVersion1.16.0
SHA-132ABB530CE948ED379B9C72CF131A9467A70D498
SHA-256A9464137B76315219324CF8F130A612FFAF3171605D5D6DE7194BFDB09F709F1