Key | Value |
---|---|
FileName | ./usr/lib/aarch64-linux-gnu/pkgconfig/ode.pc |
FileSize | 256 |
MD5 | F0FE2CF6C33B6C5741D220BAD6C9A319 |
SHA-1 | 021164C997C4C2C88B03D90D81AE8B389AE9B7B2 |
SHA-256 | 3078DDE305236A806B9C52376423A93875E50E8CB4AD6C94F85FD979D672AD9A |
SSDEEP | 6:iD5i8CZcq1e26XYBei15AvqlyE6hDfo2KY610K2cjImfVGa6XCn:itQJB/5AvvBfdKY610dmNGah |
TLSH | T1A0D09534C08DD59854CD5BF051D2D240C057E31DE37A9258DBD537C1144335CE533A93 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 464700 |
MD5 | BAC86CE7AA6F101D99B8EBB0632F6B1E |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 702CE1B686DA8819EA5D828029E43E57D4D4CAE4 |
SHA-256 | 2DEF39FC8E282F101D6001BFF8C531CDD7D9797EE5EAB9B2B7A08C5E9312E837 |