Result for 05A1E5B1FD96AB92B8D032CB90159E9B255C36DA

Query result

Key Value
FileName./usr/share/locale/tr/LC_MESSAGES/cogl.mo
FileSize973
MD58A6D519A6F451428AF3A40CBBAB3B288
SHA-105A1E5B1FD96AB92B8D032CB90159E9B255C36DA
SHA-256A3D608898EF4340A5D20E1871AFE2FF0E1C567DAEE7AA7A137FA90F4E161534C
SSDEEP12:i26bJBvYBxh8FV+KLmXbMt0HXmyak8xMVQ5st/WVeLLMZtvXmBQWiOWzlRZWQZxK:mbz2na+HQt0G5xUQ5kWV9tXmGzlJ/K
TLSHT1941144889FF95540DF4971B9F99484180E61CD6B62E2DDBF07CEC14797C054C07A7901
hashlookup:parent-total4
hashlookup:trust70

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Parents (Total: 4)

The searched file hash is included in 4 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD56F32B308F68CEF00C152DCA4A95B026A
PackageArchs390
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease2.fc20
PackageVersion1.16.0
SHA-1103BDDF2B6073F3A9E4F5B310845BCD813E8DC29
SHA-2563FE7C8D160F8378AAB373BA2A2BD710008201BEED829F4547720496823F458C4
Key Value
MD5909EC01D0E202D3685E361C6A8EE40B3
PackageArchs390x
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease2.fc20
PackageVersion1.16.0
SHA-15B1EF76097BAEB2A7B395424DBCEC39BA2F76C11
SHA-25616CAA2A3E3DD1D8FADED6C71A3B42D5E32D521FC8FDB5ED2A5381A0CB418581B
Key Value
MD5E1E2F93425DDB0C861F29432ADD8F854
PackageArchppc
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease2.fc20
PackageVersion1.16.0
SHA-122D907B06806C76B00079443E40F237268DE7FA4
SHA-256AC8106E284F81BC5AE49CDBBCCEE2E914886271A9029725E7874F770AF1075F9
Key Value
MD5F512F2781EC354A1101AAA099ED0C23C
PackageArchppc64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease2.fc20
PackageVersion1.16.0
SHA-132ABB530CE948ED379B9C72CF131A9467A70D498
SHA-256A9464137B76315219324CF8F130A612FFAF3171605D5D6DE7194BFDB09F709F1