Result for 0635F6794D6EFB9CF41608B13EAB11D2011C79F6

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/classEris_1_1Task-members.html
FileSize4844
MD5BCEB921FADD2FF086B55CBB928500135
SHA-10635F6794D6EFB9CF41608B13EAB11D2011C79F6
SHA-256FB19FE406D7EF8E0F400438E2176809EAE94AE32AE7169175E673D024DEAEA8F
SSDEEP96:xsiey6u9btiw7eMYxmfHfwieD8clstf82f6iesbK+drb9M8i:unyLBiw7eMYxmfHfwi+qtfVf6id+mrpM
TLSHT1B1A13E9089E246738163A3C5534EFF7AB0E74B62D3442983AAFCBACF8B41F156341859
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize267032
MD509E5CA8CA4D8690134DCF39D6EB59D38
PackageDescriptionWorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.3.23-7ubuntu1
SHA-13F5E5C62C0B919D31F69C8CD868C2B79084E6974
SHA-256CDEFA62ED4E6815C5B1B28EE861CD2A65D8C3D1CC559C79877CE8EDD7E4036E4