Result for 07D2D1AB20FEBEBEFC9CC75DACE16F0FF99BE2D8

Query result

Key Value
FileName./usr/lib/mips64el-linux-gnuabi64/libguichan_sdl-0.8.1.so.1.1.0
FileSize58816
MD52A1BF88EF9DC16768925AF77AEA5FE67
SHA-107D2D1AB20FEBEBEFC9CC75DACE16F0FF99BE2D8
SHA-2569856D83DD336ACD92EE16E125B7E25FFFDF82DF4DB366F2C0E24D278DCC41DFC
SSDEEP768:TLzjDbdeTzMlUphG/qudbAoi57/fpWzk33FH+zdjk/4x:LjDbdeTYUphMXdUv7/fpX3FH+zZk
TLSHT15443B7526B894F97D4E5CF32483FE12172AC6CC72E21C70AA55863847B33AC93F55AC9
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize27092
MD59A00B02DD1A3E5FCCA46255FE4893C2A
PackageDescriptionsmall, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-sdl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-15799D4CF503618E46B7DB49C3808ABA135FF503C
SHA-256FA76C0339FB72763FE38CFE6A6854DB7D6C328241C2C0C02CA6AB252B1C35FBA