Result for 07E50FE4151DF1E1E9F15AA71F3393497CD4C141

Query result

Key Value
FileName./usr/lib/aarch64-linux-gnu/libguichan-0.8.1.so.1.1.0
FileSize317456
MD51AF9A5072984C8970B8ADB7809B323FD
SHA-107E50FE4151DF1E1E9F15AA71F3393497CD4C141
SHA-256C9CC511D8AFFD339C397247A2F3494307C461BDF9CFD3B206D3C6C18E8D94B15
SSDEEP3072:Rul3avA8JHGK5TA71JgGYD95WI7S8XrxAS0iX9QGR2Un/tdRYOXHVVxDXvLXxqE2:RMU5xTARqV/0iNQE/HRYO3ZTLXq7e
TLSHT1D964E516FF8C2C26D9C5DF3DAAAB4721F627ACCEA32545A3311D022D4E971D8CE74984
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize94226
MD5E81C3081986D92DFA48AAFAB6646A0AB
PackageDescriptionsmall, efficient C++ GUI library Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-18
SHA-10478E938E1AD00FDB6DDA2AAB6215F528F143973
SHA-2569ED01BDD209CF6725811D6061CE312C3E8D7DA4B15A19EE5F83AF7AF4F8DAADA