Result for 092DD04AC81E530FC9E5CD4D18C59EEB215F7BD0

Query result

Key Value
FileName./usr/lib/mips64el-linux-gnuabi64/libguichan_opengl-0.8.1.so.1.1.0
FileSize33200
MD5769CFDD17FD0FA5CE58755791F07A0AE
SHA-1092DD04AC81E530FC9E5CD4D18C59EEB215F7BD0
SHA-25616301E7A525950457B4032B71C9CFDD0755F354ECA0BCA86DA1150B409308357
SSDEEP384:QuyvqNj4gcxOdB59vhZZHHBsNkRRvfiUqXhCScy9FiTZEwwXvZoI3DU:PyvCj4g1/9ZZZHHBswwvFiT2Zr4
TLSHT10FE2D902FBC85E26DCDACF75893FB239926C2CCB6276870BFE4843945C2568C4F85945
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize21888
MD52D60F41DACBAA339287B629C08820547
PackageDescriptionsmall, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-opengl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-18
SHA-147F6CB950691FFF5CDF191FA559E8939DDE99A77
SHA-2568AC4560EB61F089F4836E0539AA5922C0A0D7098A788DE5906C37B4A0D1A71F0