Result for 0A8B01FE1E00486CC8812EAB9389A5DE6C73E23A

Query result

Key Value
FileName./usr/include/assimp/mesh.h
FileSize32534
MD5A2722449C3793E10E13FF5CA51E2D1D2
SHA-10A8B01FE1E00486CC8812EAB9389A5DE6C73E23A
SHA-25653BC35D47A3F8C8F496D69B64ADD674477E6F255A35B586B551D9138FC1E2DF6
SSDEEP384:p6rZrf1DLBwlgR+naZ1DwNCtGOl2+tHreDbgfVcWuLgZCGdYpnQ+LayXSRCMPSDs:p61hDLsVzMU5GdYrXzDsWGNRDdT
TLSHT144E282962ED54B790202D5708B8E7182EB0CC15BB6B5DB64784F06382F87E3452BD7FA
hashlookup:parent-total14
hashlookup:trust100

Network graph view

Parents (Total: 14)

The searched file hash is included in 14 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize157988
MD565161BE090D7744C511BE2816B77B225
PackageDescription3D model import library (development) Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . This package provides the files necessary to compile an application using Assimp
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp-dev
PackageSectionlibdevel
PackageVersion5.1.4~ds0-1
SHA-1239746CC08096849E7BF86005F70985D58F4AE4D
SHA-256ECBA542259CB2130630E8C541BC4872C06BACCAA2C9CC09EBDAE047CDD7BFAFD
Key Value
MD51BA80DEBB9814AA4931C7EDB57CBBE17
PackageArchi586
PackageDescriptionAssimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
PackageMaintainerhttps://bugs.opensuse.org
PackageNameassimp-devel
PackageRelease1.2
PackageVersion5.1.5
SHA-140A18CE7EBF3A3F2BD986063909994A95488ADEA
SHA-2564AA2B55B977467AACE7716841A8975DAB0B3EE129B2AC49451CE24D6C34BD954
Key Value
FileSize158024
MD5E18F665790BECB3A222939AFDC77196C
PackageDescription3D model import library (development) Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . This package provides the files necessary to compile an application using Assimp
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp-dev
PackageSectionlibdevel
PackageVersion5.1.4~ds0-1
SHA-13116468310FA4DE69067B52814E8630718B85969
SHA-256B9D6B4BFA304A483CE50FEF39ECE7F0C0271D7799F66BE3A9DA53CF0F22B08A6
Key Value
FileSize157984
MD568DB428007F1318190A619BC1FB4FEC4
PackageDescription3D model import library (development) Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . This package provides the files necessary to compile an application using Assimp
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp-dev
PackageSectionlibdevel
PackageVersion5.1.4~ds0-1
SHA-1AB1A75308BB7BE52A0C85F982D4B9F25B2A56049
SHA-256DC837015427D9A2187CBF3326346693ED4B35C43B6024D4536BA05238629025E
Key Value
MD5C2434C734E23A32C3CF206944C21BBF3
PackageArchs390x
PackageDescriptionAssimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
PackageMaintainerhttps://bugs.opensuse.org
PackageNameassimp-devel
PackageReleasebp154.1.38
PackageVersion5.1.3
SHA-1D189D765E27B4AC9E1BD2DCD648AEE2280DFC2E9
SHA-2562F96630C37EE0F277374626B7F9007D25A759F8D9272E757B6393735D185F3D2
Key Value
FileSize157988
MD5F6A01FF6A2D3CDF5B44A4436F992F5C4
PackageDescription3D model import library (development) Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . This package provides the files necessary to compile an application using Assimp
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp-dev
PackageSectionlibdevel
PackageVersion5.1.4~ds0-1
SHA-1984A47FCF60299B3F4A242E18E2E5711FE675F09
SHA-256F7645BC2A765D5AC4283FF3084CA0297CECD61DE2521074051AD1098608ED0D4
Key Value
MD5DA24C8EA9546001EB72F67D433E53115
PackageArchx86_64
PackageDescriptionAssimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
PackageMaintainerhttps://bugs.opensuse.org
PackageNameassimp-devel
PackageReleasebp154.1.38
PackageVersion5.1.3
SHA-108308C41CF76BD50D2AFB7A93893B6228F91DF60
SHA-256F275492EA75C51955D676E3A07917708CF355C7E2CDC9186564F5DF777A38818
Key Value
FileSize158020
MD5B7C14672F4C29F69FD4713949D59A3ED
PackageDescription3D model import library (development) Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . This package provides the files necessary to compile an application using Assimp
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp-dev
PackageSectionlibdevel
PackageVersion5.1.4~ds0-1
SHA-176ED7CA1E27BB74FFBDC623BE17FF0E515B3B97E
SHA-2565C74A7A48D5BF07CE49A1E1230EFD5EB48177AEE002958DE36A81380C52E815F
Key Value
FileSize158008
MD52B81B72DE3BE69C7C1D740F6CB36BC27
PackageDescription3D model import library (development) Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . This package provides the files necessary to compile an application using Assimp
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp-dev
PackageSectionlibdevel
PackageVersion5.1.4~ds0-1
SHA-1742330BB2E468E12A90EE1C39D131399935B9BAF
SHA-2560C2DAC4A1949310ED25B36AA748C207E872683966873613215B38A7E47086424
Key Value
FileSize157988
MD54F84F739E3415654E3B9FE8EC7E7898D
PackageDescription3D model import library (development) Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . This package provides the files necessary to compile an application using Assimp
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp-dev
PackageSectionlibdevel
PackageVersion5.1.4~ds0-1
SHA-1E5A0ED75E5DA475D6BCD150AE54F7C4EE22532C1
SHA-2562861297249F6A25613FE92A29CB4D51433270AB0A5948A122DEDF2D69D2E083C
Key Value
FileSize157992
MD5F0907DD46F9789560BB356FF94240485
PackageDescription3D model import library (development) Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . This package provides the files necessary to compile an application using Assimp
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp-dev
PackageSectionlibdevel
PackageVersion5.1.4~ds0-1
SHA-170D3074600DA55D84AF62FBB58A1EBE6D656264B
SHA-256FDA5C693D671A2639566783A7F8461E545185ECE395372C9F07D3640D9A7E76F
Key Value
MD5AB19B4CE364F07DD280708BBD3F10AAE
PackageArchx86_64
PackageDescriptionAssimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
PackageNameassimp-devel
PackageRelease21.2
PackageVersion5.1.2
SHA-1A6A84193DB9244036FBCEB7416CD120837DF144F
SHA-2561DF6FDDF32A74919FEC596CA2D14A845DB8A32E027230CFEF7A57393C98C498C
Key Value
FileSize157988
MD572EB3BE3C80B8298AAE1A9FC46428766
PackageDescription3D model import library (development) Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . This package provides the files necessary to compile an application using Assimp
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp-dev
PackageSectionlibdevel
PackageVersion5.1.4~ds0-1
SHA-1201B01C808B7F92CB8857D2F5A79DC4FB05FBBFA
SHA-2569C6FEB37D084A107D41F2B893D589D17CE04551B8A654E60615E2D6501894701
Key Value
MD5FE4987D9EE1099003E9B498B38944F37
PackageArchx86_64
PackageDescriptionAssimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
PackageMaintainerhttps://bugs.opensuse.org
PackageNameassimp-devel
PackageRelease1.2
PackageVersion5.1.5
SHA-1FE91265A5E8002944127FEE3200D6ED071EEAF24
SHA-256E5E0A28236CDA274BFC124EE24669A55BE4DF7CED1D74B9B5397A58BD98E4C1B