Result for 0C7BDC019AFBE1AEA8DEEE3B714D1BF661B8F4FE

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabihf/libguichan-0.8.1.so.1.1.0
FileSize194000
MD55155C2EAC4BACD9BD9FDBCCD1B654C11
SHA-10C7BDC019AFBE1AEA8DEEE3B714D1BF661B8F4FE
SHA-256419F306B596C10365D9CBAC4D7F035CD8C96673176982C46A4D544C8DED256F8
SSDEEP3072:vw/Ojeu9k0fS0BJvOXD95SIffckWWrVd7hht4HZ21DaDzYJ1GDaupx07QtUUtVZF:v/hfSkMWWrVd7hugDkzYsaupxoQtvrZF
TLSHT14C144A6BF9EE4D63CCCA4B7C60534B25E1B40CDA73719F0B541889BA5C715EA8829FC8
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize87406
MD50DB1126D61F2EDDC7AD130F107EE1DCD
PackageDescriptionsmall, efficient C++ GUI library Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-16
SHA-120C3E66051F98014D6F965B1FFAE81EC2F6F751F
SHA-256681C3B086F1AACB439F080D13D1CF4267F0FE3F454436E7130423FB72E5F7541