Result for 0C9538E70A63AF53ED9C389D71CA617982D2BB0F

Query result

Key Value
FileName./usr/bin/rott-darkwar
FileSize1201912
MD54DA8D4579E466BD7029035DD0B89A8FE
SHA-10C9538E70A63AF53ED9C389D71CA617982D2BB0F
SHA-25668DCAC4E6C56A2104281E09DE41D93798319AE1B8DF0482A3B10AD5600C3297D
SSDEEP12288:fplV20YVj0CJcGTrXmAOXhPyTLxWp7h2BU8uLbwkQvzkCMv5alLH0QZFKt:BlewU7TjmAVWpw/uvO+GwQ
TLSHT114456CC77524EBA5C0902E72C1D70EB252B72E3B4A88565CEDCDF75139733309A2AE61
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5C0273457A7306402D7CC3FF9C55ACBCE
PackageArchs390x
PackageDescriptionThe package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamerott
PackageReleasebp153.1.19
PackageVersion1.1.2+svn287
SHA-14954DE4642BF0A07CB5ABA8DEAEE59A33F24B8E1
SHA-25660AD881C302DC3C5429F47FE1DE884C7EE2E23E724351A62669C5190F1B3A7CC