Result for 0E06C331A72209A46035E0BBA89CECC749E9AE00

Query result

Key Value
FileName./usr/share/man/man6/running-bear.6.xz
FileSize1432
MD5F800E32CA50876A3F5649779DD69232F
SHA-10E06C331A72209A46035E0BBA89CECC749E9AE00
SHA-25670799ECC88927824CFB928D2D3F29BC3D63C1D9A70F582F7313E6BC745650EC4
SSDEEP24:esrEaJX+e3dLrVcf7ikkA9bL4RG3R6G5fr/jDTU5nMxIWXfepLdFn9glZq3sC/hN:es/d+e3i+TgbL+cR6iCE2pLD9gjq8C/z
TLSHT17021190A4204550A8E59AFCECCFAF3BD9A486154AE1184C689AD5B45E1038D475120FE
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD582B4A616068D1C56D454A1AEB1AF9C9E
PackageArchi586
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-1FA7B85116CF0223ACCC72C358E2E1A316D635D20
SHA-256B933F317D1793C69E31FF2264D928CB8B0C395971D8E1E21B41322D89266EE8B