Result for 0FAEAB5EAC34B7AA7D571BE4B85C041B58FA6486

Query result

Key Value
FileName./usr/bin/assimp
FileSize141656
MD5AC95B30A7B664047EB1958B918F5AB06
SHA-10FAEAB5EAC34B7AA7D571BE4B85C041B58FA6486
SHA-256C39D60D0EC6C5D1E923F458C7F4F64187AB33F6E5B1B9D878530C49CC857A2DF
SSDEEP3072:5P+CV1S9I7ItGiH44tCJBIlok68zzRWZ1oo0GMuS:5P+kS9aIjx82ukfz81l0GM
TLSHT115D3F85BFA9248BDC0D5DA3063E76063F5307C1C5534366E7AC8AB260F66F208B6E752
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD502AC5FC550BE814E4F0AF8477E6A982B
PackageArchx86_64
PackageDescriptionAssimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
PackageNameassimp-devel
PackageReleaselp153.26.1
PackageVersion5.1.6
SHA-161BE46B7AD1A023A95BD453798BDAFE5EEFBF7B3
SHA-256A9FAD3B10C03C9C823BF5DC40683F130456204DB0308546DE4468A3BA7F5E6F1