Result for 1189080897E85F5BEAEA846D9C11106439C1FAC8

Query result

Key Value
FileName./usr/lib/bear/libbear_universe.so
FileSize355804
MD5EB01209E5FA78FDF7D63B7967FE371F8
SHA-11189080897E85F5BEAEA846D9C11106439C1FAC8
SHA-256CDAF9B01A7F4511BB010049E4AB883BA263B58ADC7F45F07DBD27B039EB6586F
SSDEEP6144:7sjQJ404QFZnq0iRs7TqWjXj063k+fSG1m9jpA/dkZ8LQJ4YapTJvR5jeB7IWqQH:pJ4uFZnq0iITqWjXj063k+fS99j2/aZz
TLSHT1BF74184BFF01CC33FAE330B61B4BD3B146E8DB675143D562EA89170AB8356D86E19261
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD582B4A616068D1C56D454A1AEB1AF9C9E
PackageArchi586
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-1FA7B85116CF0223ACCC72C358E2E1A316D635D20
SHA-256B933F317D1793C69E31FF2264D928CB8B0C395971D8E1E21B41322D89266EE8B