Result for 14BA4047448CF02A3A807A32073F6AB4C04220CB

Query result

Key Value
FileName./usr/lib/mips64el-linux-gnuabi64/libguichan_allegro-0.8.1.so.1.1.0
FileSize59408
MD5C934AFC2E28B95778EE3364683B0B733
SHA-114BA4047448CF02A3A807A32073F6AB4C04220CB
SHA-2565956A1C1FC4AA526642363226ACCF3FB4921E880DF6F4C4FBA109C8D434D9B32
SSDEEP768:aAVHxIzMgi2rR4ssMsrfT8h5orgLbJM9NP5VBlkS29NOVLV0NBB:aCxIzMuKs1sDT88aM9dPkSWIpuBB
TLSHT1C343EA67F7898F12D4EACF345C7FA135936C2CC73E14430ABA0817986D75B890B96AC9
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize28096
MD5C9C84519AA543421B9FE55ED4BAEE490
PackageDescriptionsmall, efficient C++ GUI library (allegro integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the allegro integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-allegro-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-1041F37332679E21C590DC38D222F7D54EDE98AAD
SHA-2564A3E8749D6F140EA3E3EE4FCC0083ACA6AE115CEB8E83E3B6AA0869E582B4647