Result for 160FD66C667B07F0ABCDF9293E420EE74F2A2A46

Query result

Key Value
FileName./usr/bin/rott-huntbgin
FileSize764520
MD50001A3D0001D2A4D77B1ADF9D28F2149
SHA-1160FD66C667B07F0ABCDF9293E420EE74F2A2A46
SHA-25663CA2B750580572377FC38F4DFA6570AF48FF806000D2883C74A3ABB43F63974
SSDEEP12288:EcJlF2jGB9l/uMsFtDbFY3IBpG1PPVmCJUp:EgDbl3sF5by3zPPVm
TLSHT162F46C0D7B6358BDCD26CC708A6B9A71797574645223797B358CE7302F63E200F2A9B2
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD547306F2F579291745EC657F2FB576BF4
PackageArchx86_64
PackageDescriptionThe package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamerott
PackageReleaselp152.3.6
PackageVersion1.1.2+svn287
SHA-146F3BDD8A1C52372D8F6C1953480BE308D77C2CB
SHA-256DAB48CA3CF24B58EF5B5BF11D06F922053E771768B8C3129302488C90CDAC654