Key | Value |
---|---|
FileName | ./usr/bin/GraphicsMagick++-config |
FileSize | 1352 |
MD5 | 2D764BB8305118D5218FEAE6F512D225 |
SHA-1 | 18C1B5907C1546C49999EAD59FDB77BDF9F70688 |
SHA-256 | 07C011AF67E0803AA61CCD34E541B361B7059AFF73D244937B0ACF4EDF9F2F05 |
SSDEEP | 24:aNWzBTUASQ/YnotfqwpXLMJi4x301ybQbidvvFGMGM4ys+KdO:aNs6J702is301pbSvvFxx4oK8 |
TLSH | T15421FE31670C6976160F09AA37CD9487BAA2C21B23167C1CF6DEA3504F0187973EA280 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | A153E8D7CA2446508441BC09FC310244 |
PackageArch | ppc |
PackageDescription | GraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however. |
PackageMaintainer | Koji |
PackageName | GraphicsMagick-c++-devel |
PackageRelease | 3.fc15 |
PackageVersion | 1.3.12 |
SHA-1 | 21C5AF3D19D6DE08B24852BF71C3A288D2BE2522 |
SHA-256 | F08B0C3955B54254C8EFFB4176E8CE17C5D2EAB353FF0032A55D0B6B1D2AA4A4 |