Result for 18C1B5907C1546C49999EAD59FDB77BDF9F70688

Query result

Key Value
FileName./usr/bin/GraphicsMagick++-config
FileSize1352
MD52D764BB8305118D5218FEAE6F512D225
SHA-118C1B5907C1546C49999EAD59FDB77BDF9F70688
SHA-25607C011AF67E0803AA61CCD34E541B361B7059AFF73D244937B0ACF4EDF9F2F05
SSDEEP24:aNWzBTUASQ/YnotfqwpXLMJi4x301ybQbidvvFGMGM4ys+KdO:aNs6J702is301pbSvvFxx4oK8
TLSHT15421FE31670C6976160F09AA37CD9487BAA2C21B23167C1CF6DEA3504F0187973EA280
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5A153E8D7CA2446508441BC09FC310244
PackageArchppc
PackageDescriptionGraphicsMagick-devel contains the Libraries and header files you'll need to develop GraphicsMagick applications using the Magick++ C++ bindings. GraphicsMagick is an image manipulation program. If you want to create applications that will use Magick++ code or APIs, you'll need to install GraphicsMagick-c++-devel, ImageMagick-devel and GraphicsMagick. You don't need to install it if you just want to use GraphicsMagick, or if you want to develop/compile applications using the GraphicsMagick C interface, however.
PackageMaintainerKoji
PackageNameGraphicsMagick-c++-devel
PackageRelease3.fc15
PackageVersion1.3.12
SHA-121C5AF3D19D6DE08B24852BF71C3A288D2BE2522
SHA-256F08B0C3955B54254C8EFFB4176E8CE17C5D2EAB353FF0032A55D0B6B1D2AA4A4