Result for 1B6E32D2845603DEA66A1CBBC45A87AC3D5A7241

Query result

Key Value
FileName./usr/lib/bear/libbear_communication.so
FileSize46716
MD51B6C3BEEC831026F1AD765B57F0BCFF8
SHA-11B6E32D2845603DEA66A1CBBC45A87AC3D5A7241
SHA-25692BEAFAE27BFFAB4696DD2B808B512AB3F3BD0B0E8623543F60BA2D5B036F9EF
SSDEEP768:/1rcaSheUsPf5+HXTBMEk7T/0fTRlHsba0tDQ0qmqxU4z0mQ86wTV1Gz:9caSheUsPf5+HXTBMEk7QtMa0tDQb0mc
TLSHT1AB23A38BFF62E936E4A351B5360BC3B754107B34A40B91A3F3445B5DA9B02E4960EB63
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD582B4A616068D1C56D454A1AEB1AF9C9E
PackageArchi586
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-1FA7B85116CF0223ACCC72C358E2E1A316D635D20
SHA-256B933F317D1793C69E31FF2264D928CB8B0C395971D8E1E21B41322D89266EE8B