Result for 1C2FFFFAF17E2D56D5B17F771253B2F1931FD938

Query result

Key Value
FileName./usr/bin/rott-huntbgin
FileSize763624
MD56F6508C515BE55366A962F142DBACEFE
SHA-11C2FFFFAF17E2D56D5B17F771253B2F1931FD938
SHA-256A27AF22BBEB02042DF95F864024315916128599B47104F43CBEC425B6B7DEB84
SSDEEP12288:fV1UpG8t/OTCZQoD5u+8CP0DwV6m65QVcpnIvqvLP:fWLQgGCP0EIm6kq
TLSHT15BF46D0D7F6F68BCC1368870C66B96B17B7474645222697B35CCEA342F23D211F2A9B1
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5AEBD6A0D6473B86D0D1CCD279D00AD74
PackageArchx86_64
PackageDescriptionThe package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamerott
PackageReleasebp155.2.10
PackageVersion1.1.2+svn287
SHA-12E1117AD7BA9D62C6B6D819D71667684E1E7ED4B
SHA-256C6E322DFC57DDCCF8F32CFBC3D696A43B0F5E920161CAC02FCF0C34997949F2B