Result for 1C4BA336FD39C5C9B7DC654CD1DE65E0E26340BB

Query result

Key Value
FileName./usr/lib/powerpc64le-linux-gnu/libguichan_allegro-0.8.1.so.1.1.0
FileSize67520
MD594940BF49E8E6438DECDD5C5E64B950A
SHA-11C4BA336FD39C5C9B7DC654CD1DE65E0E26340BB
SHA-25690423CAA7BBCF8AD6E07B6CD8D4EC32EC06EA961E4D5CC0DF932BEC77FD20657
SSDEEP1536:4cYzMrQ7YBkkTMP3f3HAAYoImmO+eZMmZwAMOngN7XbsZ:4cYzMrLs
TLSHT1EE63B633768DBB92DB81593E87EF5631A3517C4B16204707BA10430F6EE670ECA1AE5E
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize29512
MD54AF80B08513ED1A3B84F599B15B96F54
PackageDescriptionsmall, efficient C++ GUI library (allegro integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the allegro integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-allegro-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-1C34CC84D2C90B7E7115F8C4A76319D6B0E62FD0F
SHA-256F8614D4B7F2EDF61DEF16751F8862CA9F5280E371EE88FA6876CCCB141D36DE2