Result for 1C818DDEC9E0F61BB51C222E47356FB082BE7BAA

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabi/libguichan-0.8.1.so.1.1.0
FileSize243104
MD5CA255411EA98DEB3F090CC2B97772C8D
SHA-11C818DDEC9E0F61BB51C222E47356FB082BE7BAA
SHA-256144B6C353C28CC4E08AFFBAF7220F1F59882AE9CCA61206B6A149638B5339E83
SSDEEP3072:O8gwD9353US76cZgTD95WIzePnc9PjikI0SxjKWwLYzyvr4H7cFBRExhZOulB5O:8eESejPjikI0Sxj1wYyvEH7ctExSgB5
TLSHT195340807F888DD51E9D42B39724F0729F2112EE6C3E57A1685288A243EF78DF4526F87
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize87708
MD512E2EAFBE08D5FD1029FF9B2A1408D87
PackageDescriptionsmall, efficient C++ GUI library Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-1A2709A268B559E2A3C0CE34329E34FAD80650C64
SHA-2564929F92262CFFAD9AFA599ABDCA2CDCC28024DC3AE6878E08957CE7FEBE2F582