Key | Value |
---|---|
FileName | ./usr/lib/aarch64-linux-gnu/libode.so.8.0.2 |
FileSize | 1021888 |
MD5 | 93E55A15B12AD6C14A310792C268A42D |
SHA-1 | 1D175747C17ADCD046DFD9D6A58FA3BB36887EBF |
SHA-256 | 868A625C5C4FB13FF2361F2778149AE7BF3104CB20343D65FADCD0D6256AB29D |
SSDEEP | 12288:kMm67Oqka9FxwY5LHwGRBcs1BSA14gHT+x/ZLGmuaLHyOKaL:k67Oqka1VLHfRCs1sC4gWZiaLHy |
TLSH | T1B4259E5EFD4D2C62CDDED5745E5B47B073272588E37210937992818CE85B8EA8FB8CA0 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 353220 |
MD5 | C53084DDD5288D9D1F4749A3CAAE6F74 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 42ABE49194720141045158F8C90B47138E420729 |
SHA-256 | 00A2CED88FADC5A5AEAC267A1406F21E41AB8620F29380BE140390089368ADD2 |