Result for 1F7F65C73044265D6744F02C4E1E47FB27D6757F

Query result

Key Value
FileName./usr/bin/rott-darkwar
FileSize875944
MD56646548EE2741455D6E746F16A6E96D7
SHA-11F7F65C73044265D6744F02C4E1E47FB27D6757F
SHA-2563C1A9515C4AC67DB827A631DE4859BA213285061977339E26C6CAA8322E4FEE2
SSDEEP12288:SX8xoiEfbnqPCu6D3Gg95k/wGH7VXSJT:Ssxozb8q3D95zmVi
TLSHT154155D09FA6758BCC53688308E6F86717971345D5232693B329DE6343F53E350F2AAE2
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD547306F2F579291745EC657F2FB576BF4
PackageArchx86_64
PackageDescriptionThe package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamerott
PackageReleaselp152.3.6
PackageVersion1.1.2+svn287
SHA-146F3BDD8A1C52372D8F6C1953480BE308D77C2CB
SHA-256DAB48CA3CF24B58EF5B5BF11D06F922053E771768B8C3129302488C90CDAC654