Key | Value |
---|---|
FileName | ./usr/bin/lmarbles |
FileSize | 92944 |
MD5 | 9EACB5C50A8D4E7A398DECE6DCBE9E98 |
SHA-1 | 1FE1C60A3CFC13483D2E11D46FA75B96FA084F74 |
SHA-256 | 1D2C611D4215478CF82B923A8914B441D0F3DF0CED1A9BC2A2597A1E39FC861C |
SSDEEP | 1536:DsoyP/I3D8XkJKOAknBxp03Lvx79rtAkdUqhkMMRtL:DTycJvA2t03LvHh36dDL |
TLSH | T141935D49B16654FEC599C6304BAFD9326970B9458222363F3B04F7343F96E1A0F0EB26 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | 8EF9C9A42CDB5F8AEBF7362F59C50C07 |
PackageArch | x86_64 |
PackageDescription | Marbles is very similar to and was heavily inspired by Atomix. The goal is to create a more or less complex figure out of single marbles within a set time limit to reach the next level. Sounds easy? Well, there is a problem: If a marble starts to move it will not stop until it hits a wall or another marble. To make it even more interesting, there are obstacles like arrows, crumbling walls, and teleports. Authors: -------- Michael Speck <kulkanie@gmx.net> |
PackageName | marbles |
PackageRelease | lp151.25.5 |
PackageVersion | 1.0.7 |
SHA-1 | D71DE34D4C6781C78690DAA68A689609B9CE38F1 |
SHA-256 | C2FF1DD4243C76C28F11168B8172618BFB6E0A061B692F3D40357BC1A1C8CE4C |