Result for 20ED1B49BCCAAC64AB0F5F30A6E976475ADD08AA

Query result

Key Value
FileName./usr/bin/rott-darkwar
FileSize875944
MD5A667D57A9D9EBED2069E3453B5DA5D21
SHA-120ED1B49BCCAAC64AB0F5F30A6E976475ADD08AA
SHA-2567A3A7C67A1BE561B5B986600DC17D71AAC28CBBB8A94E5E53E2810769C6889CA
SSDEEP12288:fCriODuUU8uu2TmjqSsdYr/4VLEEsgzmzp:fCrRuUb26jRsqTqL3m
TLSHT14D155D09FA6758BCC5368C308E6E5771BA71345C4222697B369DE6343F53E340F2A9E2
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5D41D75B9D6B2DBCF78DB0387C041F9DC
PackageArchx86_64
PackageDescriptionThe package contains an SDL port of the engine used for the first-person 3D action game "Rise of the Triad". The ROTT engine is a derivative of the Wolfenstein 3D one, inheriting level design limits like orthogonal walls and flat floor and ceiling heights throughout a map. However, the engine did pioneer panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, and synthetic level-over-level environments through use of individual collision objects.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamerott
PackageReleaselp150.1.9
PackageVersion1.1.2+svn287
SHA-184DF98BD59F14BEE6CF898ECF94613E2C30283C5
SHA-25628A551B8CCC81B756D37E95CD2CCA88ECD714059D61004B6940B7086C48DDFC6