Result for 21F5F6CE875D377FB5A8C16F90BFD4F64A5B2C0B

Query result

Key Value
FileName./usr/lib/girepository-1.0/CoglPango-1.0.typelib
FileSize2300
MD586938BC020A5DB3CEFEA4B1D53DBA7E0
SHA-121F5F6CE875D377FB5A8C16F90BFD4F64A5B2C0B
SHA-2564718BE8459492E7A0443DFC1A97FC60B786660915A188CEB9B006759EE8B9273
SSDEEP24:6p2cPhHP3yr/vTF6mT7wx7yZToT1XA0qpfTe0fTY6K7d/nDmh:6UAHPcvTF6AisiFA0ue+XePKh
TLSHT1ED418B485E2484D6E0A70934E0F3EB611F30B12956CF92123FF16F5B54F07A0279B6A9
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5E1E2F93425DDB0C861F29432ADD8F854
PackageArchppc
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease2.fc20
PackageVersion1.16.0
SHA-122D907B06806C76B00079443E40F237268DE7FA4
SHA-256AC8106E284F81BC5AE49CDBBCCEE2E914886271A9029725E7874F770AF1075F9