Result for 22A8584AF3244C0CB583C7057A23D1F367C8BB4C

Query result

Key Value
FileName./usr/lib/mipsel-linux-gnu/libguichan-0.8.1.so.1.1.0
FileSize348628
MD555F2DB90E42D26935E909E3A5B2A61CE
SHA-122A8584AF3244C0CB583C7057A23D1F367C8BB4C
SHA-256A7A0B4E05B03872B4A70C2DA85D892CBB88D7A15E515818E251C6ABCD5F3AD4D
SSDEEP6144:Oif8AAuh1SWY4oqaUuYaUA0w2rGdblKTQPXUmBHhwhnCT97T6+Bb5Wewf4hwg41x:lrUWY4oqaUuYaUA0w2rGdblKTQPXUmBb
TLSHT1A274B517EF881DF3C8D7CE32596FC312A5EC6CD713ACA42A3864869C3D6218E5D57988
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize96094
MD52B0DE4019E26F0E3BB926F6A2086BB33
PackageDescriptionsmall, efficient C++ GUI library Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-18
SHA-10BB0FFE2B1A446153698CFF0AA3D97D50D13AD9A
SHA-2564D292EEA069843EB4E1FB109B430B2EDE14D5E0FC308E03F27030FFD27535D62