Result for 238B57CA9AA24C981F761C5F843DB296770784FC

Query result

Key Value
FileName./usr/lib/debug/.build-id/f9/e5a1ab7cd790ff1a36b08d4f012a420d2d9e7d.debug
FileSize721000
MD5122B4334D44F86276F8F467DED33FC37
SHA-1238B57CA9AA24C981F761C5F843DB296770784FC
SHA-256ED8EB7ABDE6232E4EAC17A21DE3E3DA4764143B93BEB6C9F272B981C56B7794B
SSDEEP12288:p3zxFjMK4MUd1KLBWgUgezqpsOpHnficvDuYM3LbnLEGB:p3jQ4UG0Tzq6ORnf3vCHPNB
TLSHT17AE4F16B89ECBC16CCCF9F7C11434716E2301DE68B31AE57013D9AB819B75AD981E68C
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize960018
MD553FD2AEE63870BB799FAB7AC7FEC215E
PackageDescriptionsmall, efficient C++ GUI library (debugging symbols) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the debugging symbols for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-0.8.1-1-dbg
PackageSectiondebug
PackageVersion0.8.2-13
SHA-106950AA27FE1EAA55BD0A8C70512FEB8108B1E26
SHA-256B675212A7AB8ED86CE9FF2699E5BAD77AA92F43F2439C3E11557CCF5FD59D70B