Result for 23A9024450054D558383ABAD68DD3D1805DA98BF

Query result

Key Value
FileName./usr/lib/mips-linux-gnu/libguichan_opengl-0.8.1.so.1.1.0
FileSize32008
MD569C5A2F037AE5BB3EC9845C4796F2052
SHA-123A9024450054D558383ABAD68DD3D1805DA98BF
SHA-2569A59E18E51C1AD6B53062A39CCBA78E20185DC7D0433521B1406B94A8CDB5D98
SSDEEP384:TJe4HhwIC83oZRr3gcxlScxJx7DwLJx7DoenN8aJc4hFVFTI9JlaGn3N4FSN4fe7:TJe4HhwRioZRr3g95hFVFTrUzRUwJS0
TLSHT163E2D70B33A18F1CF6A6D77859B383B563A61CD37995860EA01DF7482D61A0E984FFC4
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize21798
MD527F51929BB97110C3EBF7AC4054173F8
PackageDescriptionsmall, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-opengl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-18
SHA-12E10A572F0A0849234B79B1DF83C71E56F626786
SHA-2568B892F9E3B9A8C202C2BB9A1818632DBBD2A9E4F8E708D3ACF4E428C5FF73BA5