Result for 240E3639DEEC1FBCCBCC49CE968AC80BC065C5DC

Query result

Key Value
FileName./usr/lib64/libassimp.so.4.1.0
FileSize10070600
MD56ED5969E84E56370B156D6AF1E79C139
SHA-1240E3639DEEC1FBCCBCC49CE968AC80BC065C5DC
SHA-2568F8A91C6EB456F3E1D4761280F8888AFA11C9D04F1FBCC3352FE5ED6E64FAFD9
SSDEEP98304:ew8vSp8BfGW7Pc0arOy7GNoZNk6YDq5EIE6x/q7Oer2wfk:ew8zPa3G5Dq50ee
TLSHT1D3A65B07F9634DEEC9B9E17063A795F2B5B07C18823C35276294B6292EB3B6107397D0
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD57CA16D91242D5DF907F8C1DE90F46528
PackageArchx86_64
PackageDescriptionAssimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
PackageNamelibassimp4
PackageReleaselp150.9.3
PackageVersion4.1.0
SHA-168E42A665555BC604F94479BA7889693E588B495
SHA-2568F3F71C19FC37A83C94C0FAB6274348F0BC8D6AA9FCCA7CC0DB14A6CAB6A359C