Result for 247C01357E02177F22BFDD45CD23798E2797CB11

Query result

Key Value
FileName./usr/lib/bear/libbear_input.so
FileSize117016
MD5E31BEB1B6F4DD2C9B20BD278503F2078
SHA-1247C01357E02177F22BFDD45CD23798E2797CB11
SHA-2563F9ACF26FDE4DFB7E2093E95D0E1E8B2C9EDA5569F058DC1B511380A38A9FAC8
SSDEEP1536:LfoIN0rShFLrXE5cQxrsKwzLqRtXWp9SwdbnMIsVkUl+OXbDvtpo7gHp9vKkssxq:jJ02LrocQuKwg1W/bMIsVkUlK0HPzF
TLSHT1ADB3086B7B56C872F39315B8168BA7A279546E3A8007C372F6497B2D74342CC1E1AF31
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD582B4A616068D1C56D454A1AEB1AF9C9E
PackageArchi586
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-1FA7B85116CF0223ACCC72C358E2E1A316D635D20
SHA-256B933F317D1793C69E31FF2264D928CB8B0C395971D8E1E21B41322D89266EE8B