Result for 24910BCDEFB8ABE39B257F4B8B8FE7C2438CBACD

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabi/libguichan-0.8.1.so.1.1.0
FileSize234952
MD54C806073C707404564E936F55BA07600
SHA-124910BCDEFB8ABE39B257F4B8B8FE7C2438CBACD
SHA-256EA8C96ACF2E00B58C79D2030A3B6DC3C4C7A247AA30A8E5E983CFFB227FB42A7
SSDEEP6144:KnfSt8D6M5F21na5EvU5MdJ6R2CUNpGr+JCcewe+JMKV+45sSm:o6Mvkna5E85MdJ6R2CepGr+JCcewe+T0
TLSHT104340707F9C99F26E8C41778B28F1715F1111FA9D3B97E4289348A307EE64EF4419ACA
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize85072
MD5D260C47270C13A8AA8211E12D13907F0
PackageDescriptionsmall, efficient C++ GUI library Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-16
SHA-102E7A50FA5489C9A065B5567EEB6BBAC42BE7664
SHA-25698CA1C6EBA1F1E331F1EDB80E02CDCBCF90D9648EDDA892E2D7021981A180886