Result for 25988D63DCEB49E1CC1A96A03DAECF46D69B2F7A

Query result

Key Value
FileName./usr/lib/bear/libbear_gui.so
FileSize137548
MD513F7AE39D3560EFE93B019DDEB4C2412
SHA-125988D63DCEB49E1CC1A96A03DAECF46D69B2F7A
SHA-2561ECDF3F473AF9DE2829388B8FD3EABBED96952A1F6DAE05949DA62A0328FE502
SSDEEP1536:WFeRtShOORbxObV8oD2H4k+NIZTlYR8pzAqgbKBf26AMe9R+HWJtXWpBXFhcNlEY:WFeRhTmcR4A1W/XFhczWNIzjA9
TLSHT173D32917FA12D931F5E3A674134FA361D3145A128B1BC3F2770E572CBCB22D85E0A66A
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD582B4A616068D1C56D454A1AEB1AF9C9E
PackageArchi586
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-1FA7B85116CF0223ACCC72C358E2E1A316D635D20
SHA-256B933F317D1793C69E31FF2264D928CB8B0C395971D8E1E21B41322D89266EE8B