Result for 25B88D648F329593BD4903E99073000858007F0F

Query result

Key Value
FileName./usr/lib64/libcogl.so.20.4.1
FileSize1190944
MD5FB24BA51C6A45C990D3B4E68BC1E1A95
SHA-125B88D648F329593BD4903E99073000858007F0F
SHA-256A12373F0CDDEE7B96E0F0BF6EC14D019291A9CCE07F11B5D16DBCEAB524163E2
SSDEEP24576:XlOHSL3rdyjQPL0Tyv6Gn3Jy/kZmjHaJm1rD5EwDc1:XASTrdykgTBGn3JAkZmjHaJm1rD5E
TLSHT14245FAD63E081917C6043D7091693EB2E76E387269AEA335BB0D2F7B58D234C2D4F949
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD564F5C7F12706F5335397133EB062F6CB
PackageArchppc64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease3.fc24
PackageVersion1.22.0
SHA-1AD6149D011A27CC76E2645A984BCC68F50DE6E4D
SHA-256352EEDCE83B9EBE60CAA2DCDBF143C655CF403637D1511ECFDE0E59BFFAD9585