Result for 270549446112C9A886DFEB2085383EA7A3B684FF

Query result

Key Value
FileName./usr/lib/mips64el-linux-gnuabi64/libguichan_opengl-0.8.1.so.1.1.0
FileSize33128
MD5264881FD7668EF13E7807BA643190669
SHA-1270549446112C9A886DFEB2085383EA7A3B684FF
SHA-256D551965DA10E10A1AE128EA1B0787EE788A208905933AFB9E7CABBB3D089227C
SSDEEP384:A30/tcqkf6gcffjYZzozDvIFWRU3pieYa7xPNP9VSvxHTx7UBPpL:A32cJf6gFt0DgFZhn7xPNPaTShL
TLSHT18BE2C716BB885F16D8E6CF759D3FA23593BC6CCB2735830BFE4443941C21A884E59A4A
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize21712
MD562D37AF04F9D63F080976AF1DD6990DF
PackageDescriptionsmall, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-opengl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-1ED691FBEB3BBBB2FC09F84804EAB588BC08D0B9B
SHA-25666231AE8191C24CCC09F958ADCC29DAFEB21AC775CA4E7F43B114DB85247A11A