Result for 28BF3D5DDD44D090D411E4FB5EAA4D91E8F42E97

Query result

Key Value
FileName./usr/lib/libcogl.so.11.0.2
FileSize476800
MD56694EA4CA8A2F247D83408068EC95BFB
SHA-128BF3D5DDD44D090D411E4FB5EAA4D91E8F42E97
SHA-2565F34586E1EE145475617FD685B3D466F985A9A6E67CA8DAEEA5D567093BCBCB3
SSDEEP12288:Rwx1+nsQoC+HVV6PoWVrN7rUU3pgwGCH/ZirK6ZG8xHK5ugIzTM8NyR:ZnsQCV8kChAK6ZG8xHK5ugIzTM8NM
TLSHT183A47B56F8016F92C6C11679B65E9B48331317B8C3CEB647860853343BEB5DF4A3BA4A
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD50A81808ECC2D6877CDD3A18A6DBFEB03
PackageArcharmv7hl
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc18
PackageVersion1.12.0
SHA-1C64014A6D154D676853520C1822DCC45DFF1F446
SHA-256F20CF6F1CDADF8824C770EFBB95D8F702F931C0048F018D167D7D4FF1DF748EB