Result for 2969906018813F818E760ADB027DCAC582E052AB

Query result

Key Value
FileName./usr/lib64/libassimp.so.3.3.1
FileSize9327872
MD5389BF180AE4168428ACA4506A732571C
SHA-12969906018813F818E760ADB027DCAC582E052AB
SHA-2566C62D3D1204AF1CCB6B6D4C403A895186F26F8F2EA7BB5F3DBAD629595AAD946
SSDEEP98304:SIR/jWQXfTPJmjmzcmJtTQlh8Iv999VZC2bwjIpXJzG1zacVUncI:zTPIsW/98jIpwTVUR
TLSHT160964B47F9634DFEC6B9E07023EB51F2B5B47C18423C79272290B6252EB3B601B69791
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD50C10748DDF896C946B2043EB396A7352
PackageArchx86_64
PackageDescriptionAssimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
PackageMaintainerhttps://bugs.opensuse.org
PackageNamelibassimp3
PackageReleasebp153.1.17
PackageVersion3.3.1
SHA-1700F3CF318ACA604D39DEF0FD62A65F27FFCE3AA
SHA-256862224C602C94045DF7D0C5546F706FAEDF1CB919A2ABC26D70C5B3DB8EB5EAB