Result for 2A0F6C98B5CAC817B3F55B8EB82E4BD6ADED2DB7

Query result

Key Value
FileName./usr/lib/libcogl.so.11.0.2
FileSize586924
MD5A4C2F1E458A2E3EAFE87ED82B82D2976
SHA-12A0F6C98B5CAC817B3F55B8EB82E4BD6ADED2DB7
SHA-25606BE00D8E53EA737A2D169F3EC8D068DAB6F7D0C2A70C5A5E27FBA05C9F2E540
SSDEEP12288:+9x/sgv1nBD72bbaNjA8lDGdggggggbggggjggOggggggggggggggdgggggggYgN:9gl570mHlDPZ2EzHi5uQoTThwEter
TLSHT1C6C44C067831CB7EDC7B257A5A3A876F1B6092E1180C05DFDE08F26A58C7344E94BE97
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD527E78F5028BB755113F024F1B06CBA04
PackageArchs390
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc18
PackageVersion1.12.0
SHA-14C10C82537D77F15260D31F38B2F151285556873
SHA-256F00B18D2AE99FEEFE75EDBD8BA1C06A5795938ABEC630B8A0625DC9CCA6D0FFB