Result for 2A47CC3C590F8AFAEA72A119E68764BBA86EAA3F

Query result

Key Value
FileName./usr/lib/i386-linux-gnu/Box2D/Box2D-targets-none.cmake
FileSize1268
MD541513DABD1A98C0D481A9E82FA1F884E
RDS:package_id182052
SHA-12A47CC3C590F8AFAEA72A119E68764BBA86EAA3F
SHA-256902B6931239F3AD5A55035849F810082C49D41F7F73358719780B1F902A52B84
SSDEEP24:x3m7hK0qUMYA08kIxiIiqq5qtg708lDYANk8iIrRAwrdWg9/jUu:F4gUMyu+qq517zlDHKUdD9LUu
TLSHT167217C515F0EDECB9AC1FDA63A83A204E559C6F747C9BD6D7941221910E0676228F08F
insert-timestamp1679426574.9440124
sourceRDS.db
hashlookup:parent-total9
hashlookup:trust95

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Parents (Total: 9)

The searched file hash is included in 9 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize130154
MD583A1F0A6F24DE741625021869FF2E6B6
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-1
SHA-1884376E4AFED5AB6ED1E0B003CEFB86F338F734D
SHA-25637480623AC18EEBDFA67203ECE3146867F959B4B45857AF9084D39482DE34E61
Key Value
FileSize131188
MD5DA99F3C2AA4CECFF0F077F0ABF7C3444
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-3
SHA-16D2B68299C66BF12E39631544F19D2E2F9E8ABA9
SHA-256110230963CA2E94091E8C33DC142A285663F987B8E6CB8117F13BC3ED8F7DBED
Key Value
FileName11786
FileSize129140
MD5C68D40CA5A42E5A97D74358E63DDB63F
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-4
RDS:package_id182052
SHA-172520462E235848035F89F3DBEA950EC83C76E73
SHA-256D1278A2FF2E3434AD1D9272B446C989F62BEA649FD0BC31A4ED097B744936A48
insert-timestamp1679408381.7530055
sourceRDS.db
Key Value
FileSize138912
MD5CD40A8C05FA31BF792E230A7A7D05348
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-5
SHA-1F1D1C4E78D039038765FCBD9366CB7790488810A
SHA-256C721947CE032EB5588D699D5ADCFC189B921FF8413C3E99354D54BE4D788C248
Key Value
FileSize126256
MD583482EB82641DF65070A65D0C127A6C3
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.0+ds-2
SHA-1A63A8990A4884683F775E5665EA127BCF7B6514C
SHA-2560D6C8682D4F7AB077252F0D67F1F78F23ECEAF701B977295B84B54CBB2CC41EC
Key Value
FileSize128004
MD5F92B1784F0991BEFDBBC0811EC3FE73C
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-1
SHA-13F27AB244502BD9B599E610174168210B2AC5707
SHA-2560B87C7AAB6B46413780D64C1099989AB1122804268D10CE04256C79A264B4C7F
Key Value
FileSize136848
MD5CEAC30192D3C98BA55FCA0B55E51B232
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-5
SHA-13E7E009659A000A28BB2D505F7CB969E3EFB63E9
SHA-25633AAAA86802F42F625109E422D4990E9AC773D0AF8082F8674C10DB9F478537B
Key Value
FileSize131048
MD5D1BF71BEC46A96F6BD7B3202C4DA293B
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-4
SHA-18465712FD3270AB4201CA29C7EA8C0528F70EED3
SHA-25628574396B86F47FA3DF7154CDFD9A9F68186C69D30F014F50D49F99C152BFAB3
Key Value
FileSize138948
MD5BA18AB380C29F13E8AED9B094C3D2276
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-7
SHA-18126DA7BFBB424A019BD6148564399F6CF77FB73
SHA-256184AB97C0F42BAA8D4333BFFC0F05BBF7D5173B5205C0AD46CEE16DC3E0C234D