Key | Value |
---|---|
FileName | ./usr/lib/arm-linux-gnueabi/pkgconfig/ode.pc |
FileSize | 254 |
MD5 | 8B7B878DA1BB61C596ADDBC9E9A6365F |
SHA-1 | 2AD34DC8DCB2908A325806940E05C403DF833B4B |
SHA-256 | D0B6C0460F82A083FA90CEAFB4DC0F6724B4490FE11117884B7C99A0D17EEFEB |
SSDEEP | 6:iD5i8CZcAIICUMR/26XYBei15AvLAthDfo2KYnc0K2cjImfVGa6XCn:itAIjOJB/5Av0BfdKYnc0dmNGah |
TLSH | T190D02E78805C95E850CEA7B190E29100C427E30CE37A93ACEBE03782208336CE822A93 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 475528 |
MD5 | DA547428E2CBCF168FDA969BCE3B52DA |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.14-2 |
SHA-1 | 5D443B729B5D6B337FDBEAD03D1BFE4B39D8818C |
SHA-256 | 466014DFE1A3681A086CA1C215256E563C074C3982A03989C4487075E551820F |