Result for 2B3CD901D8FA6E4696F61A4C24CEEC8DDA561058

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/libguichan_opengl-0.8.1.so.1.1.0
FileSize26632
MD5C34E0C1C24234E223A97F0E72188BDB6
SHA-12B3CD901D8FA6E4696F61A4C24CEEC8DDA561058
SHA-256E6CC085DC18A1DD5A9B19A6E6B333E82C2ACF19352102C4B6AC6767BF0B6D553
SSDEEP384:J2bKgR4d/urljIQviEfl35oR1CC478B/H6pFF:MbKgR4d/ui9C35oR1CV7Yf+F
TLSHT12BC2F80BF6C984BACC9DD7B499CF5236F1309C82E676970F7201A3741C607285E06BAB
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize20686
MD585B8D84F0048C4ABE985455ED431197E
PackageDescriptionsmall, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-opengl-0.8.1-1
PackageSectionlibs
PackageVersion0.8.2-13
SHA-1BD66150A18EAC1345A6925E80DB1A9957A6E9633
SHA-256B0EC4F19AA2155FA043F3C5EBE2DF656BAF3EFE855E14470F303114833F92D67