Result for 2D6BCD1494AAA7F88F204138A873B4C5B96B3005

Query result

Key Value
FileName./usr/lib/bear/libbear_debug.so
FileSize30240
MD5359C4084F370E2AA2B9A290E819F91E1
SHA-12D6BCD1494AAA7F88F204138A873B4C5B96B3005
SHA-256FEBA39416ACA4865413C08658A239313279A1C679FC20ECCB79521FA4319BB2C
SSDEEP384:/uIVp7+CLuzdhSher38UBggTjNXXK1hyCvVpdsh0L+D5ih7CYbdmA8hoFiisPAGG:/uIfajdhShsBfTRYI026L+c7CUdXzKF
TLSHT1D2D2E94BBB53E872F4C35AF43207D2729410BE34E49B842BF2459B58B6B05E5A50EF27
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD582B4A616068D1C56D454A1AEB1AF9C9E
PackageArchi586
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-1FA7B85116CF0223ACCC72C358E2E1A316D635D20
SHA-256B933F317D1793C69E31FF2264D928CB8B0C395971D8E1E21B41322D89266EE8B