Result for 2FC3802E733965FDF1F13CAC2A945281651CB326

Query result

Key Value
FileName./usr/lib64/libcogl.so.15.3.0
FileSize784472
MD5F6DA8F937AD4DE00D3ACA79555D2160C
SHA-12FC3802E733965FDF1F13CAC2A945281651CB326
SHA-256D0297373A4A80A875873694099A525CDE8F56F3DF00FA22EEA5627A83F676007
SSDEEP12288:xTW6HkMpkMJjaG3MjIOpQdf0sasFHkiMZ2oHi5uVTTJ+c3+UShg/kW:xqB4dHD061kiMZ2oHi5uVTTJ+cO
TLSHT196F44C4BB23CE606C0757937D2962BB243BB7D752AD87D4CDB9CDB260CA23108715AB1
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5909EC01D0E202D3685E361C6A8EE40B3
PackageArchs390x
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease2.fc20
PackageVersion1.16.0
SHA-15B1EF76097BAEB2A7B395424DBCEC39BA2F76C11
SHA-25616CAA2A3E3DD1D8FADED6C71A3B42D5E32D521FC8FDB5ED2A5381A0CB418581B