Result for 308B4C8490F3079C3F20AAFCADF60F5A3C1B6C65

Query result

Key Value
FileName./usr/lib/mips-linux-gnu/libguichan-0.8.1.so.1.1.0
FileSize348628
MD503F0A6EB85FBEAA7117BB8F4DCDDA765
SHA-1308B4C8490F3079C3F20AAFCADF60F5A3C1B6C65
SHA-25635C3E6D54A4AD19C707BC1E96008D76A840BCA8FF4577FEC412CC3927257BDD6
SSDEEP6144:abAAuj0evnAdmFhCfN2NoXMdJBa36HPgXFAPbjLYe98sSuWo7620gEnuckPj9G92:yj2zJQAzY4GKf
TLSHT16A74A5273F20CF2EF695937021F38AA2B6D468E236A5844C617DE2582D705CB461FBDD
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize94630
MD5E7EC1962E5F93D56E2CD16D550F33913
PackageDescriptionsmall, efficient C++ GUI library Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-18
SHA-12174D9781D2B835FD1E4AC8A62ED90D80A889E3C
SHA-2566881E219AAAC3E6816731E142374FA85E69607628BD71323B5BA182272A5996C