Result for 323F58308B59EDF7399E18CC40B9E10A94E31704

Query result

Key Value
FileName./usr/lib64/bear/libbear_debug.so
FileSize32240
MD52566AF62F97D2E8FE04368C722B8C62D
SHA-1323F58308B59EDF7399E18CC40B9E10A94E31704
SHA-2568F9EB2D9632A7AD7A67A5F0A678B970663595DCE5DF091AD0C272E3D47FEC20D
SSDEEP384:R5yIV6A4zLkEzdLnqEdSh8JXnvJqrbLF49vtLXP59bPwgo:R5yIw1HdLnqEdShu3grbLF49vtPbPTo
TLSHT12FE2D803EB978EFEC0E4DD7042CB55B36FA07C674A244F2B9748D32619A1754A72EB81
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD579A4C32B606508B6E2FBAE1E3DEBB97C
PackageArchx86_64
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.16.mga8
PackageVersion0.7.0
SHA-1905BB7E5266A946BEDB2BF86F86284743276EA69
SHA-25688FAFAF888D9561FD4C252A96CB920CD1D1D6E051B71BA5081E23014DCF861F7