Result for 3379F85B26A01488565BA93DCD23293C85A5BB05

Query result

Key Value
FileName./usr/lib/aarch64-linux-gnu/libassimp.so.5.2.4
FileSize9112200
MD54461F05D604165A8BFF11E1942AC9860
SHA-13379F85B26A01488565BA93DCD23293C85A5BB05
SHA-256CC0D38164428876EA8526216D9E8B7F7347B60B0AF6C08A8F904F689527229C3
SSDEEP196608:3uDf1N8OkLxlxn8Piw/0MuuCpz7qyQl3n:3rxn8v5n
TLSHT116965A6DFD0FB851EE9BE23C9BDA57A3711F2C80D661C0A22951760CB6F36C5D6B2420
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize2234916
MD56A9B5411D7584BAA4C022F93A2E62C53
PackageDescription3D model import library Assimp is a library to import various well-known 3D model formats ("assets") in a uniform manner. Assimp aims at providing a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind but is not limited to this audience. . The library is designed for maximum stability and flexibility. While written in C++, a pure C API exists, as well as bindings to various other languages, including Python, D and Blitzmax. Assimp loads models into a straightforward data structure for easy processing by your application. Various post processing steps (such as general optimization or computation of extra data like normal or tangent vectors) can be executed on the imported data to suit your needs. . This package provides the shared object necessary to run an application using Assimp.
PackageMaintainerIOhannes m zmölnig (Debian/GNU) <umlaeute@debian.org>
PackageNamelibassimp5
PackageSectionlibs
PackageVersion5.2.5~ds0-1+b1
SHA-1CF106704ABC19CDA53CF5837E6490BC20A93C275
SHA-256958F75A8062639931BB760BDE280DC721EB65D88F263FFAC775E3C2DBE987A9C