Key | Value |
---|---|
FileName | ./usr/lib/aarch64-linux-gnu/libode.a |
FileSize | 1977382 |
MD5 | DE549E803F065B673C0C4F2943B9762D |
SHA-1 | 3558C8B208083CB7C5FC567374CC99DEA5F7A548 |
SHA-256 | 78661CB8ED57CA9144B08FF0B12DC55D312520560773AF7F79F557E925D4C110 |
SSDEEP | 12288:A7QET8wFEeHQ74/9cew47+z9+9hW1+gXxflWUZRz8bvUJlZPrwo:A7QNwFEs7u9+7A+YLZRYbIZPrw |
TLSH | T12A951ADDE7488D52CABD883C68A707707733D58862D1432BA72C8278AFC37AD5F96911 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 464700 |
MD5 | BAC86CE7AA6F101D99B8EBB0632F6B1E |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16.2-1 |
SHA-1 | 702CE1B686DA8819EA5D828029E43E57D4D4CAE4 |
SHA-256 | 2DEF39FC8E282F101D6001BFF8C531CDD7D9797EE5EAB9B2B7A08C5E9312E837 |