Result for 35803A790F802F58D1635AFBDB04B9C0BBB9DB59

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabi/libguichan_allegro-0.8.1.so.1.1.0
FileSize42436
MD5A1436F9FEECD51E9A861AEE0E1951358
SHA-135803A790F802F58D1635AFBDB04B9C0BBB9DB59
SHA-2560DD64E91554CE8522D8DBD58D0AB6DFB260DF9CFD79CCA740CF07C19DF44AE49
SSDEEP768:c3zpDnFFhXWiKnTyNCaRZ6tBaaKWv27XJT4YpuUmnA8cdyW:epDnFF6nQ60a27KnA8cdy
TLSHT1D613F947F8CA9772C8C4177665CB0F26F7514E98E2DE771688108B186FE2C4A0E2DFA5
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize26022
MD5DE64B7EC4E60AEC6CDE33BD0909D8C40
PackageDescriptionsmall, efficient C++ GUI library (allegro integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the allegro integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-allegro-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-16
SHA-11588F2A2D82BE6BA43F7B73452A50EE1E09D7CF0
SHA-256D5E22F13391BEF2B56A1497706BDB795523DC26D0987C97B6D4E62ECC3B03871