Result for 35EB57A424E31EEDD6F7323F7B29E098FCE2772C

Query result

Key Value
FileName./usr/share/locale/ja/LC_MESSAGES/cogl.mo
FileSize9662
MD5B6F56E559718EA5EF2309AB65C7B5B55
SHA-135EB57A424E31EEDD6F7323F7B29E098FCE2772C
SHA-256997C07904D09E1557453F5695B50943C9A6AB928A7A8CBB8A2737F9327BF40CA
SSDEEP192:12RpLMf4QW9xQnTwAqGLcGFarYWG46u03c9OGhzPYs:12Rl2o1AqNGwYqzOoPYs
TLSHT19912787E97C1B635CC0693F6647E66819741CCAEE52F7335002DC06835A05AEE156E7C
hashlookup:parent-total4
hashlookup:trust70

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Parents (Total: 4)

The searched file hash is included in 4 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD56F32B308F68CEF00C152DCA4A95B026A
PackageArchs390
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease2.fc20
PackageVersion1.16.0
SHA-1103BDDF2B6073F3A9E4F5B310845BCD813E8DC29
SHA-2563FE7C8D160F8378AAB373BA2A2BD710008201BEED829F4547720496823F458C4
Key Value
MD5909EC01D0E202D3685E361C6A8EE40B3
PackageArchs390x
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease2.fc20
PackageVersion1.16.0
SHA-15B1EF76097BAEB2A7B395424DBCEC39BA2F76C11
SHA-25616CAA2A3E3DD1D8FADED6C71A3B42D5E32D521FC8FDB5ED2A5381A0CB418581B
Key Value
MD5E1E2F93425DDB0C861F29432ADD8F854
PackageArchppc
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease2.fc20
PackageVersion1.16.0
SHA-122D907B06806C76B00079443E40F237268DE7FA4
SHA-256AC8106E284F81BC5AE49CDBBCCEE2E914886271A9029725E7874F770AF1075F9
Key Value
MD5F512F2781EC354A1101AAA099ED0C23C
PackageArchppc64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease2.fc20
PackageVersion1.16.0
SHA-132ABB530CE948ED379B9C72CF131A9467A70D498
SHA-256A9464137B76315219324CF8F130A612FFAF3171605D5D6DE7194BFDB09F709F1